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Showing posts from April, 2025

Pokémon Trozei!

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I first played Pokémon Trozei on a friend's DS while at a sleepover while I was still in elementary school. I didn't have much time with it, but I loved Pokémon and I was into puzzles, so I just couldn't get this game out of my mind. The 3DS received a digital-only sequel that I bought pretty early on, but it never hit quite the same. Now, closing in on two decades later, I finally buckled down and played the whole campaign. I think my conclusion is that I moderately enjoyed Pokémon Trozei. It has a lot going for it, but it definitely wasn't the juggernaut my nine-year-old brain made it out to be. As a puzzle game, Pokémon Trozei had the opportunity to be mind-numbingly basic and it still would have sold on the Pokémon name alone. Instead, Genius Sonority developed a unique take on the falling-block genre that cleverly took advantage of the still-new Nintendo DS hardware. Using the touch screen, you'll be sliding Pokémon in the bottom five rows as you try to make ma...

Pokémon Trading Card Game Pocket

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After obsessively playing the Pokémon Trading Card Game on two different official clients for the longest time, I finally fell out of love with the competitive scene about a year ago. Since then, I've still enjoyed collecting the cards physically, but I don't have much disposable income to direct their way. The recently released Pokémon Trading Card Game Pocket introduced an entirely independent TCG with a focus on collecting that scratches that itch without breaking my wallet. Impressively, it's simplified ruleset also allowed me to play competitively without navigating any of the issues I took with the official game. The elevator pitch for PTCGP is that you get to open two packs of Pokémon cards a day at no cost. While the digital cards aren't one-to-one with their physical counterparts, that's still analogous to a minimum $10 investment you're getting for free. While I appreciate that the other two live-service Pokémon TCG clients supported the full rules and...