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Showing posts from May, 2024

Fantasy Life

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My return to Fantasy Life did not end up going how I expected it to. I first got this game for Christmas in 2014 and it quickly became one of my absolute favorite games for the 3ds. I only played the paladin life, but I loved the gameplay, the story, the characters, and pretty much everything else about it. With nearly a decade separating me from that initial playthrough, I thought I'd try the game again, but go through all twelve lives this time, and maybe even try out the DLC that I never bought as a kid. All the same magic from my first playthrough came back for a little while, but trying to play through all twelve lives soon transformed one of my favorite 3ds games into a mundane chore. I still love Fantasy Life, but when I get the sequel on Switch, I won't be repeating the mistakes I made here. I would describe Fantasy Life as a cross between a life simulator and an action RPG. The gameplay has a good, albeit a bit generic, foundation of combat and exploration, but the tru...

Rovio Classics: Angry Birds

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Circa 2012, I had purchased every Angry Birds game to date. I loved the series, and only really fell off after Angry Birds Star Wars II. Since then, every single mainline game I loved so much has been delisted, but only after being stuffed with ads and micro-transactions. I, like many other classic Angry Birds fans, longed for a return to form, and Rovio finally obliged in 2022 with a full remake of the original game as it was in 2012, before any of the money-hungry updates. It turns out that those updates happened for a reason, as Rovio Classics: Angry Birds was delisted from the Play Store less than a year after its release with Rovio citing a major loss of revenue in all of its other Angry Birds titles due to the remake's popularity. Thankfully, like half of the original games, I bought this one on release day, so I still have access to it. For someone as familiar with the modern mobile gaming landscape as I am, a return to classic Angry Birds was a breath of fresh air. Off the ...

Dadish 2

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After finishing a year with Daily Dadish , I wasn't ready to quit, but I didn't particularly want to replay any levels, so I went straight into Dadish 2. I was a little surprised by how much lengthier and more difficult the levels could be than the average Daily Dadish stage, but I was happy not to be locked to just one a day anymore. In fact, I would often find myself beating three or four in a row whenever I would pick the game up. There wasn't much more to the game than in either of the ones I had played previously, but more of a good thing is still a good thing! Dadish 2 runs on the same engine as before, and while it introduces a slew of new enemy types beyond that of the first game , I had already encountered them all multiple times in Daily Dadish. However, there was one unexpected new feature that stood out and will likely be what I most remember about the game. The first boss of the original game, Burgurgular, returns as an ally that Dadish can ride on, creating br...