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Rocket League Sideswipe

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Typically, when an online multiplayer game makes the transition from console to mobile, one of two sacrifices has to be made. Either the game comes over as-is and suffers thanks to unintuitive touchscreen controls, or it gets redesigned as a spin-off, losing some of the oomph of the original, but feeling a lot more at home on the platform. Psyonix chose the second option with Rocket League and created Sideswipe , blowing everyone away with how it still felt like the source material, despite the redesign. As a testament to its quality, within days of its release, professional Rocket League players were raving about Sideswipe and playing it as a legitimate counterpart to the original. As a fresh perspective on a familiar game, Sideswipe picked up steam pretty quickly. When I think of Rocket League , I think of two things - playing "soccar" and customizing my vehicles. While there's more nuance to it than that, I feel like my experience generally boils down to those two

Rocket League

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I think it's appropriate to begin this review by mentioning that I don't like sports games. As one who cares little for sports in the first place, they never really have any reason to grab my attention. However, I feel quite the opposite about online competitive games, such as my old favorite Team Fortress 2 , as I always appreciated a purely skill-based, short competition and the fun of collecting show-offy cosmetic items. I bought Rocket League thanks to a recommendation from a friend, and immediately noticed that it combined those two aforementioned genres, but improved them both immensely! My love for this car-soccer title (or "soccar" as it is referred to in-game) comes from many places, both in and out of play. I think my absolute favorite thing about Rocket League is that it is an online competetive game, and yet it still encourages local split-screen multiplayer! It's hard to find good online titles that both allow and encourage simultaneous play o