Metroid Prime Hunters
As a mid-2000s handheld sequel to a legendary console game, I expected Metroid Prime Hunters to be a neutered imitation of the game that inspired it. In regards to its formula, that's exactly what happened, but I was actually quite surprised by how much I still enjoyed myself while playing it. There are a lot of spin-off games that claim to be canon in their respective series but can easily be passed up. While it takes place between the first two numbered Metroid Prime games, I still expected to feel that way about Hunters before I played it. Now that I've finished it, I think it's important enough that I actually find myself wishing for a port to the Nintendo Switch so other people can play it before Metroid Prime 4 debuts. Whether it was because of hardware constraints or a genuine consideration for the short play sessions that are typical of handheld gamers, Metroid Prime Hunters makes a few big concessions from the usual Metroid formula. Other than a set of special weap...