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Showing posts with the label MercurySteam

Metroid Dread

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I don't think 2D Metroid could be in a better place than it is right now. Thanks to the Switch's massive install base and the excellent work done by the team at MercurySteam, Metroid Dread has sold better than any other game in the series, potentially introducing tens of thousands of new players to the series. While there were a few things that kept it behind Metroid Fusion as my favorite entry, the transition to 2.5D started by Samus Returns has been fully realized here, and it's absolutely glorious. I know this kind of game won't be everyone's cup of tea, but I think Metroid Dread is exactly what we needed to make sure that people who might fall in love with the series actually get a chance to do so. Picking up after the events of Metroid Fusion, Samus, still genetically fused with Metroid DNA, and ADAM, now integrated into the ship's computer, receive a distress signal from an unfamiliar planet. Within the distress call was an image of an x-parasite, prompt

Metroid: Samus Returns

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Like its predecessor on the NES , Metroid II on the Gameboy hasn't aged all that well. While a technically impressive feat, the clunky controls and crunched screen just aren't something that most people want to put up with anymore. Despite that, the game's story is an incredibly important chapter in the main Metroid narrative, so it's not something that you would really want to miss. Luckily, Nintendo understood the need to retell this story and offered up the second remake in the series. However, Samus Returns is special in the fact that its gameplay was designed to remodel the standard used for Metroid games going forward, replacing the Super Metroid style used in the past few games. When I first started playing Samus Returns , I was a bit jarred by how much the combat mechanics have changed from Zero Mission . However, it didn't take long for me to be so comfortable with this new style that I never wanted to go back. While countering charging enemies seeme