Xenoblade Chronicles X: Definitive Edition
Most of my gaming in 2025 was with Xenoblade Chronicles X. I picked it up on launch day in March, and didn't finish it until early November. Relative to my usual gaming consumption, I hardly played anything else during that time, devoting most of my attention to this release. I entered the game with the expectations that it was going to be a starkly different experience from the rest of the games in my favorite series, but also that I would still like it just about as much. On both accounts, I was nearly correct. While some of the standards held by the rest of the series are disregarded here, Xenoblade Chronicles X was not as different from the rest of the games as I had anticipated. Because you control a customized character, the story makes room for you to have some agency, even in cutscenes, so the usual TV-show-like quality of the story is lost. One can (and I have) watch a compilation of all the main story cutscenes from any of the other games and it plays like it was design...