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Showing posts from April, 2018

Minesweeper

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At first, I was a bit skeptical at coming back to Minesweeper . I was aching for a good, old-fashioned puzzle, like sudoku, but I never really got around to finding one. Soon after, Minesweeper came to my attention again, but I was a bit wary to give it another chance, as my only experience with it previously was as a clueless child clicking boxes (which was no fun, I'll have you know.) But upon my return, I was pleasantly surprised! The thought process in this early  Microsoft  gem is very similar to that of sudoku, which I was pleased to discover, but I found that Minesweeper is plenty of fun, whether or not I'm craving a puzzle! The gameplay is engrossing and addictive, causing a "one more round" type of mentality. However, it isn't without it's flaws. The one major downfall that I've found with this game is that it can't all be solved with just deep-thinking. There is always a degree of luck required, especially when you're pitted with

Peasant's Quest

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Reminiscent of the DOS era video games that it parodies, Peasant's Quest is the hilarious interactive masterpiece from the minds behind homestarrunner.com . Having grown up on the sass and wit of Strong Bad , the humor in this text-controlled adventure was both familiar and surprising, yet completely enjoyable throughout! I played this game alongside a couple friends, and we had an awesome time finding the jokes scattered throughout the small, explorable world. The premise of the game follows Rather Dashing, a peasant wearing short pants, in his quest to take revenge on the dragon Trogdor. Although the game isn't terribly easy, it is short enough to be fully played through in an hour or two, and it definitely makes it worth the time. Without spoiling it, I will say that the ending keeps with the comedic theme, and I had a smile on my face from beginning to end! Plus, it's free and can be played on any flash-supporting browser! Hop on a computer and enjoy your next co

Miitomo

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I had quite the adventure with Miitomo , and I still remember my rush to download it within hours of its release! The fact that Nintendo was finally willing to release a game (if you can call it that) on hardware other than their own was enough to get me on board immediately. The basis was simple: use a mii to connect with your friends in a pseudo-social-media pseudo-videogame crossover. The game focused on answering questions and learning your friend's answers in order to get to know each other better. Unfortunately, the amount of friends I had playing was pretty pitiful, and I didn't really end up doing much with the app until later in its life as new features were released. Upon finding out that Nintendo planned to discontinue the Miitomo service in May 2018, I decided to revisit it before it was too late. What I found was a far more complicated system with so many new options that I wasn't really sure where to start. After gathering my bearings, I was able to

Yu-Gi-Oh! The Sacred Cards

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Although it was a relatively short experience, feeling a bit simple at times, The Sacred Cards somehow managed to keep me engrossed from start to finish. I admit, I had my nostalgia glasses on, as this was the first game that I ever actually bought for myself, but the fact that I played it all the way through most be some sort of testament to its quality. The Sacred Cards creates a unique character for the player and sends them through the majority of the show's second season. You visit a variety of locales in order to duel different opponents in the hopes of securing six "locator cards" that will gain you entrance to the finals of Kaiba's Duel Monsters championship. I believe that this biggest draw of this game is the fact that it forces strategy. Although buying or winning powerful cards isn't very difficult, higher value cards require a certain level of skill to be put in your deck. As a result, I found myself forced to plan my deck out between ever