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Showing posts from September, 2021

Minecraft Dungeons

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With Minecraft being the marketing juggernaut that it is, there's a lot of crap that gets sold just because it's associated with the brand. Kids love the stuff, and I'm glad they can have fun with it, I just find myself disappointed that such an original game is represented by crappy plastic toys and endless varieties of low-quality apparel. Minecraft Dungeons seems to be a product of that same marketing titan, slapping a coat of Minecraft paint on something completely unrelated to the original work just to sell some units. However, quite unexpectedly, Dungeons manages to stand on its own as a fun little adventure. It's definitely not without its flaws, but I thoroughly enjoyed my time with the game. Unfortunately, my first impression wasn't great. Minecraft Dungeons is a fairly straightforward dungeon-crawler, tasking you with exploring a set of fairly linear maps while defeating enemies in order to reach a boss or an exit at their end. However, before you can

PAC-MAN 256

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While arcade-style games have always had a huge presence in the mobile-phone videogame market, most attempts at bringing classic arcade IPs to the platform left something to be desired. With those kinds of games originally built with joysticks and buttons in mind, the touch screen just can't match the precision they require. However, attempts at making new games in recognizable franchises could be successful if they were designed with the platform in mind. Bandai-Namco seemed to pick up on this when they hired the studio behind the immensely popular Frogger clone, Crossy Roads . The result of this partnership was a PAC-MAN game that actually feels like it belongs on the platform. Adopting Crossy Road 's blocky aesthetic by default, and adjusting the camera from overhead to an isometric view, PAC-MAN 256 allows its titular protagonist to move the same as he always has, but in a world that's much more akin to a mid-twenty-tens mobile game. Dropping stages in favor of an i

Phoenix Wright: Ace Attorney – Trials and Tribulations

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Trials and Tribulations is easily the best game in the original Ace Attorney  trilogy. In addition to restructuring the formula established in the first two titles, this game brought back the overarching plot that Justice for All   was sorely lacking. Trials and Tribulations managed not only to have its own fantastic, self-contained story but also to unify all three games with a concluding chapter that completely blew me away. It was because of that story that I got sucked into this game, and sucked in quickly. Now you likely aren't, and shouldn't be, playing this before you have played its two predecessors, so you should be pretty familiar with the mechanics the moment you pick it up. Nothing new has been added since Justice for All , and the investigating, court battling, and psych-lock breaking feels the same as it always did. It's the story where Trials and Tribulations really shakes things up. Where the previous games were chronologically linear, this one actually b