Donkey Kong Jr.
I only seriously played Donkey Kong Jr. for the first time very recently. I have been returning to the original Donkey Kong for years, and the idea of making Mario the antagonist in the sequel was definitely interesting, I just wasn't ever drawn to the climbing-style platforming. After giving it a real chance, I definitely think that it's fun, but it doesn't hold a candle to the series' progenitor. I can't help but think that Nintendo made a serious gamble with this game. It probably would've been easier to follow up Donkey Kong by simply using the same skeleton and building new levels. Instead, they propelled the story by creating a new protagonist and implementing brand new platforming mechanics. While I personally would have enjoyed something that felt a little more like the first game, I appreciate the introduction of climbing as a way to shake up the formula, and I'm definitely not mad with how it turned out. Taking control of the titular Donkey K