World of Goo 2
I don't think I've ever been so blind-sided by a game announcement in my life. I've been surprised by the short time between Xenoblade releases on Switch; I've been hyped for Ace Attorney games finally getting an English localization; this, however, is the first time a formative game from my childhood got a surprise sequel nearly 16 years after the fact. Before I bought it two or three more times on other platforms, the original World of Goo was gifted to me by my aunt via a CD-RW she put together herself. I was a bit too young and inexperienced to recognize the dubious origin of that Sharpie-labeled disc at the time, but I wasn't too young to pop it in our family PC and stack some goo. Thus, my lifelong appreciation of tiny sentient goo balls began, and I'm thrilled that I was finally able to bear witness to their triumphant return! World of Goo 2 was immediately familiar and nostalgic. From the 2D Boy splash screen to the goo world itself being used as a menu...