Samorost 2

I feel like Samorost 2 flew right by me. I got a free trial for Google Play Pass (like Xbox Game Pass for Android apps) and most of Amanita Designs' games are available on it, so I thought I should probably try the sequel to Samorost 1 while I had the chance. Just like with the first game, the visuals were the star of the show. Unfortunately, they ended up being the only real draw for me this time. I liked the game well enough, but I feel like it could have been more than it was.

Samorost 2 follows the familiar little gnome on his journey to save his dog that got kidnapped by a group of aliens. You'll have to solve puzzles and interact with a surprising variety of characters to help him rescue his dog and get home safely. Some of those puzzles are neat, and there were a few that made me feel pretty smart for figuring them out, but there were plenty of others that didn't quite land for me. They didn't sour the experience though, as the good puzzles and bad puzzles alike were hosted in these gorgeous, eerie, photorealistic environments. Samorost 2, like its predecessor, looks astounding from start to finish, and I can't imagine the work that went into making the visuals. 

There's not much else I have to say about this game. I would describe it as an average point-and-click puzzler that's made practically a must-play thanks to its visual presentation. Although, if you've played the first game, Samorost 2 offers virtually the same experience, just more of it. With that being said, it's still a pretty short game, so if you enjoyed the first Samorost and want a little more of the same, then Samorost 2 is the perfect next step.

The game is available for iOS here (as of  10/23/23): https://apps.apple.com/us/app/samorost-2/id1506973111
The game is available for Steam here (as of  10/23/23): https://store.steampowered.com/app/40720/Samorost_2/

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