Bowser's Fury

As WiiU games continue to get ported to the Switch, Nintendo keeps trying to find ways of making them worth buying for owners of the original versions. Why would you buy Super Mario 3D World at full price for your Switch when you just bought it for a third of that price on the WiiU? The quality of life changes may be nice, but they usually aren't enough to make me double up on a purchase. However, a full new game would absolutely warrant my attention. That's what we got with Bowser's Fury. The way it was originally presented made me worried that it would just be some kind of inconsequential side mode like that of the Mario & Luigi remakes, but thankfully that was not the case. It does end up being a rather short game, but it is still a full, standalone experience, and it probably makes for the best re-release pack-in yet.

Bowser's Fury starts with Bowser Jr. attempting to recruit Mario in an effort to defeat Fury Bowser. In Bowser's hunger for power, he went a bit too far and completely lost control over himself. This ridiculously overpowered king of the koopas may prove to be a threat to the Mushroom Kingdom, but for now, Bowser Jr. just wants his dad back. Mario agrees to help, and what follows is a phenomenal cat-themed blend of Super Mario 64 and Super Mario 3D World that ended up being the most polished three-dimensional Mario adventure I have played thus far.

Like in Super Mario 64, you travel from one location to the next in order to collect cat-shines (like stars), and once you have enough, you can challenge Bowser and unlock even more places to explore. Each location has five cat-shines to collect, with the terrain, enemies, and items changing slightly to align with the cat-shine you are trying to earn. Plus, there are secret cat-shines scattered throughout the world, requiring you to explore every little island in Lake Lapcat if you want to complete the game. Like in Super Mario 3D World, the titular protagonist lacks any direct combat techniques like punching or spinning, instead relying on the tried-and-true jumping on enemies, six different powerups, and Bowser Jr.'s aggression. Being able to use the cat and tanooki suits in a sandbox Mario game just feels so right, and I can't wait to see if Nintendo manages to implement them into whatever ends up being Super Mario Odyssey's successor.

I managed to fully complete Bowser's Fury in just a few hours, but I wasn't really disappointed by how short the game was. For a pack-in bonus, it was way more than I had expected, and the game was designed in such a way that it may have overstayed its welcome if it lasted any longer. As it stands, I think Nintendo could do a lot with this game's structure if they wanted to, and I genuinely hope that they do. However, this is still an easy recommendation as is. 

The game is available for Switch here (as of 6/7/21): https://www.nintendo.com/games/detail/super-mario-3d-world-plus-bowsers-fury-switch/

Popular posts from this blog

Meow Tower: Nonogram Pictogram

Space Lich Omega

The Legend of Zelda: Tri Force Heroes